Most of you will probably know this Flash / AS3 3D physics engine already but I thought I’d share it for the Flashprogrammer who likes 3D and doesn’t yet…
From the site:
“WOW-Engine is a free AS3 physics engine by Seraf ( Jérôme Birembaut ) capable to handle positions in a 3D environmentand it is open source.
WOW-Engine uses the Sandy library for the 3D mathematical computations (matrix, 3D vector, plane). The inner architecture of the engine is also inspired by Sandy’s one.
Collisions and physical reactions are possible thanks to the AS3 physic engine made by Alec Cove, named APE (version 0.2.). APE is a 2D physic engine, it is possible to extend the contraints on volumes, and that’s the purpose of WOW-engine. WOW-engine extends APE, and allows to simulate physics on 3D volumes.
WOW-Engine is capable to handle positions and rotations of abstract objects, which need to be linked to some visual objects (2D or 3D). The visual objects can be drawn thanks to another library (Sandy3D , Papervision3D, Away3D for 3D).
WOW-Engine uses and depends of the Data Structures classes written by polygonal labs.“